- SetCursorState() now calls ShowCursor() again, because capturing the mouse
with RIDEV_NOLEGACY apparently prevents SetCursor() from doing anything. - Split mouse code off from i_input.cpp into i_mouse.cpp and added raw mouse handling. (WM_INPUT obsoleted most of DirectInput for XP.) - Fixed: Similar to the Win32 mouse, using the DirectInput mouse in windowed mode, if you alt-tabbed away and then clicked on the window's title bar, mouse input would be frozen until the mouse was ungrabbed again. SVN r1601 (trunk)
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@ -21,8 +21,7 @@
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static void I_CheckGUICapture ();
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static void I_CheckNativeMouse ();
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static bool GUICapture;
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static bool NativeMouse = true;
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bool GUICapture;
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extern int paused;
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