- More GAMENAME replacements in strings.

These changes will change only some displayed messages.
This commit is contained in:
Edoardo Prezioso 2015-04-09 21:16:59 +02:00
commit 0c5d55d0a3
8 changed files with 15 additions and 18 deletions

View file

@ -143,7 +143,7 @@ LONG ErrorIconChar;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static const char WinClassName[] = "ZDoomMainWindow";
static const char WinClassName[] = GAMENAME "MainWindow";
static HMODULE hwtsapi32; // handle to wtsapi32.dll
static void (*TermFuncs[MAX_TERMS])(void);
static int NumTerms;
@ -1224,7 +1224,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
// This should only happen on basic Windows 95 installations, but since we
// don't support Windows 95, we have no obligation to provide assistance in
// getting it installed.
MessageBoxA(NULL, "Could not load riched20.dll", "ZDoom Error", MB_OK | MB_ICONSTOP);
MessageBoxA(NULL, "Could not load riched20.dll", GAMENAME " Error", MB_OK | MB_ICONSTOP);
exit(0);
}