- moved FRenderState to 'common' and removed some game-dependent parts from it.
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24 changed files with 94 additions and 68 deletions
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@ -25,7 +25,7 @@
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#include "r_data/colormaps.h"
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#include "hw_material.h"
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#include "hwrenderer/utility/hw_cvars.h"
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#include "hwrenderer/scene/hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "poly_framebuffer.h"
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#include "poly_hwtexture.h"
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@ -7,7 +7,7 @@
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#include "name.h"
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#include "hwrenderer/scene/hw_drawstructs.h"
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#include "hwrenderer/scene/hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "hw_material.h"
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struct HWViewpointUniforms;
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