- move r_utility globals into r_viewpoint and r_viewwindow

- change r_utility functions to only work on FRenderViewpoint and FViewWindow
This commit is contained in:
Magnus Norddahl 2017-03-11 23:28:07 +01:00
commit 0c9014b984
75 changed files with 817 additions and 839 deletions

View file

@ -1959,13 +1959,13 @@ void AM_drawSubsectors()
double secx;
double secy;
double seczb, seczt;
double cmpz = ViewPos.Z;
double cmpz = r_viewpoint.Pos.Z;
if (players[consoleplayer].camera && sec == players[consoleplayer].camera->Sector)
{
// For the actual camera sector use the current viewpoint as reference.
secx = ViewPos.X;
secy = ViewPos.Y;
secx = r_viewpoint.Pos.X;
secy = r_viewpoint.Pos.Y;
}
else
{