- move r_utility globals into r_viewpoint and r_viewwindow
- change r_utility functions to only work on FRenderViewpoint and FViewWindow
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75 changed files with 817 additions and 839 deletions
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@ -1494,7 +1494,7 @@ bool AActor::IsInsideVisibleAngles() const
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if (mo != nullptr)
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{
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DVector3 diffang = ViewPos - Pos();
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DVector3 diffang = r_viewpoint.Pos - Pos();
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DAngle to = diffang.Angle();
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if (!(renderflags & RF_ABSMASKANGLE))
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