- moved EStateUseFlags to a more fitting header and deleted unused RAD2BAM inlines
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2 changed files with 10 additions and 19 deletions
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@ -9,6 +9,16 @@ class PPrototype;
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struct ZCC_TreeNode;
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class PContainerType;
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// This is needed in common code, despite being Doom specific.
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enum EStateUseFlags
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{
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SUF_ACTOR = 1,
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SUF_OVERLAY = 2,
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SUF_WEAPON = 4,
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SUF_ITEM = 8,
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};
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// Symbol information -------------------------------------------------------
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class PTypeBase
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