- fix null drawers
- slightly better renderstyle drawer selection
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5 changed files with 32 additions and 10 deletions
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@ -10,7 +10,7 @@
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#include "hwrenderer/scene/hw_renderstate.h"
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#include "hwrenderer/textures/hw_material.h"
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class PolyRenderPassSetup;
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struct HWViewpointUniforms;
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class PolyRenderState : public FRenderState
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{
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@ -45,6 +45,8 @@ public:
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private:
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void Apply();
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HWViewpointUniforms *mViewpointUniforms = nullptr;
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bool mDepthClamp = true;
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PolyDrawArgs args;
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};
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