- fix null drawers
- slightly better renderstyle drawer selection
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0cb3605c70
5 changed files with 32 additions and 10 deletions
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@ -2250,10 +2250,10 @@ void(*ScreenTriangle::RectDrawers32[])(const void *, int, int, int, const RectDr
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void(*ScreenTriangle::TriangleDrawers[])(const TriDrawTriangleArgs *args, PolyTriangleThreadData *thread, int16_t *edges, int topY, int bottomY) =
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{
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt0>,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt1>,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt2>,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt3>,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt4>,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt5>,
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&DrawTriangle<TriScreenDrawerModes::TriangleOpt6>,
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