- Added more compatibility settings, submitted by Gez.

SVN r1569 (trunk)
This commit is contained in:
Christoph Oelckers 2009-05-03 07:19:21 +00:00
commit 0d1d15eba8
7 changed files with 30 additions and 4 deletions

View file

@ -1127,6 +1127,7 @@ static menuitem_t CompatibilityItems[] = {
{ bitflag, "Inst. moving floors are not silent", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_SILENT_INSTANT_FLOORS} },
{ bitflag, "Sector sounds use center as source", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_SECTORSOUNDS} },
{ bitflag, "Use Doom heights for missile clipping", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MISSILECLIP} },
{ bitflag, "Allow any bossdeath for level special", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_ANYBOSSDEATH} },
{ discrete, "Interpolate monster movement", {&nomonsterinterpolation}, {2.0}, {0.0}, {0.0}, {NoYes} },
};