- Added more compatibility settings, submitted by Gez.
SVN r1569 (trunk)
This commit is contained in:
parent
512056aeed
commit
0d1d15eba8
7 changed files with 30 additions and 4 deletions
|
|
@ -1127,6 +1127,7 @@ static menuitem_t CompatibilityItems[] = {
|
|||
{ bitflag, "Inst. moving floors are not silent", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_SILENT_INSTANT_FLOORS} },
|
||||
{ bitflag, "Sector sounds use center as source", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_SECTORSOUNDS} },
|
||||
{ bitflag, "Use Doom heights for missile clipping", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MISSILECLIP} },
|
||||
{ bitflag, "Allow any bossdeath for level special", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_ANYBOSSDEATH} },
|
||||
|
||||
{ discrete, "Interpolate monster movement", {&nomonsterinterpolation}, {2.0}, {0.0}, {0.0}, {NoYes} },
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue