- Apply kgsws-CZ's fixes:
* Added new cvar, r_3dfloors for testing, so for example, you can see the FPS difference. * ds_p->bkup is not always allocated. * Fixed particles visible through 3D floors. * Fixed FAKE3D flag names. SVN r3178 (trunk)
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5 changed files with 19 additions and 16 deletions
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@ -3410,7 +3410,7 @@ void R_ProjectParticle (particle_t *particle, const sector_t *sector, int shade,
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vis->cx = tx;
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vis->gx = particle->x;
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vis->gy = particle->y;
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vis->texturemid = particle->z; // kg3D
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vis->gz = particle->z; // kg3D
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vis->gzb = y1;
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vis->gzt = y2;
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vis->x1 = x1;
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