- Apply kgsws-CZ's fixes:

* Added new cvar, r_3dfloors for testing, so for example, you can see the FPS difference.
  * ds_p->bkup is not always allocated.
  * Fixed particles visible through 3D floors.
  * Fixed FAKE3D flag names.



SVN r3178 (trunk)
This commit is contained in:
Randy Heit 2011-04-13 02:34:48 +00:00
commit 0d39257eaf
5 changed files with 19 additions and 16 deletions

View file

@ -3410,7 +3410,7 @@ void R_ProjectParticle (particle_t *particle, const sector_t *sector, int shade,
vis->cx = tx;
vis->gx = particle->x;
vis->gy = particle->y;
vis->texturemid = particle->z; // kg3D
vis->gz = particle->z; // kg3D
vis->gzb = y1;
vis->gzt = y2;
vis->x1 = x1;