Added FOV Interpolation

This commit is contained in:
Boondorl 2022-12-18 01:04:25 -05:00 committed by Christoph Oelckers
commit 0d4d5587b5
13 changed files with 54 additions and 5 deletions

View file

@ -899,11 +899,8 @@ void D_Display ()
DAngle fov = DAngle::fromDeg(90.);
AActor *cam = players[consoleplayer].camera;
if (cam)
{
if (cam->player)
fov = DAngle::fromDeg(cam->player->FOV);
else fov = DAngle::fromDeg(cam->CameraFOV);
}
fov = DAngle::fromDeg(cam->GetFOV(I_GetTimeFrac()));
R_SetFOV(vp, fov);
}