Added FOV Interpolation
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13 changed files with 54 additions and 5 deletions
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@ -1702,6 +1702,7 @@ int FLevelLocals::FinishTravel ()
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}
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pawn->LinkToWorld (nullptr);
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pawn->ClearInterpolation();
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pawn->ClearFOVInterpolation();
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const int tid = pawn->tid; // Save TID (actor isn't linked into the hash chain yet)
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pawn->tid = 0; // Reset TID
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pawn->SetTID(tid); // Set TID (and link actor into the hash chain)
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