Expose LandingSpeed to ZScript. This controls the minimum Z velocity from falling down that's needed to "squat" the player's view (defaults to -8).

This commit is contained in:
nashmuhandes 2024-03-13 05:30:35 +08:00 committed by Rachael Alexanderson
commit 0d9855cfe7
4 changed files with 12 additions and 6 deletions

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@ -2126,6 +2126,7 @@ DEFINE_FIELD(AActor, ShadowAimFactor)
DEFINE_FIELD(AActor, ShadowPenaltyFactor)
DEFINE_FIELD(AActor, AutomapOffsets)
DEFINE_FIELD(AActor, Path)
DEFINE_FIELD(AActor, LandingSpeed)
DEFINE_FIELD_X(FCheckPosition, FCheckPosition, thing);
DEFINE_FIELD_X(FCheckPosition, FCheckPosition, pos);