- header cleanup for gl_swscene.

This commit is contained in:
Christoph Oelckers 2018-04-27 00:53:58 +02:00
commit 0dc82fe755
2 changed files with 4 additions and 13 deletions

View file

@ -25,17 +25,17 @@
**
*/
#include "gl/system/gl_system.h"
#include "gl/system/gl_debug.h"
#include "gl/data/gl_vertexbuffer.h"
#include "gl/shaders/gl_shader.h"
#include "hwrenderer/textures/hw_ihwtexture.h"
#include "hwrenderer/textures/hw_material.h"
#include "r_renderer.h"
#include "gl_swscene.h"
#include "w_wad.h"
#include "d_player.h"
#include "textures/bitmap.h"
#include "swrenderer/scene/r_light.h"
#include "gl/renderer/gl_renderer.h"
// [RH] Base blending values (for e.g. underwater)
int BaseBlendR, BaseBlendG, BaseBlendB;
float BaseBlendA;