Merge branch 'master' into texture_rework
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commit
0eb68177ca
13 changed files with 41 additions and 23 deletions
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@ -390,7 +390,9 @@ bool SetTextureParms(F2DDrawer * drawer, DrawParms *parms, FGameTexture *img, do
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double srcwidth = img->GetDisplayWidth();
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double srcheight = img->GetDisplayHeight();
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int autoaspect = parms->fsscalemode;
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aspect = autoaspect == 0 || (srcwidth == 320 && srcheight == 200) || (srcwidth == 640 && srcheight == 400)? 1.333 : srcwidth / srcheight;
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if (srcheight == 200) aspect = srcwidth / 240.;
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else if (srcheight == 400) aspect = srcwidth / 480;
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else aspect = srcwidth / srcheight;
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parms->x = parms->y = 0;
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parms->keepratio = true;
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auto screenratio = ActiveRatio(GetWidth(), GetHeight());
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