Merge branch 'master' into texture_rework

This commit is contained in:
Christoph Oelckers 2020-04-19 18:07:16 +02:00
commit 0eb68177ca
13 changed files with 41 additions and 23 deletions

View file

@ -504,7 +504,6 @@ unsigned FSavegameManager::ExtractSaveData(int index)
{
delete SavePic;
SavePic = nullptr;
SavePicData.Clear();
}
}
}
@ -536,7 +535,6 @@ void FSavegameManager::UnloadSaveData()
SaveCommentString = "";
SavePic = nullptr;
SavePicData.Clear();
}
DEFINE_ACTION_FUNCTION(FSavegameManager, UnloadSaveData)

View file

@ -72,7 +72,6 @@ private:
FSaveGameNode NewSaveNode;
int LastSaved = -1;
int LastAccessed = -1;
TArray<char> SavePicData;
FGameTexture *SavePic = nullptr;
public: