- Fixed: Dead players didn't get the MF_CORPSE flag set.

- Fixed: The internal definition of Floor_LowerToNearest had incorrect parameter
  settings.
- Fixed: Heretic's ActivatedTimeBomb had the same spawn ID as the inventory item.
- fixed: Heretic's mace did not have its spawn ID set.


SVN r1052 (trunk)
This commit is contained in:
Christoph Oelckers 2008-06-28 12:24:15 +00:00
commit 0fc5a541b3
8 changed files with 16 additions and 6 deletions

View file

@ -81,7 +81,7 @@ FState AActivatedTimeBomb::States[] =
S_BRIGHT (XPL1, 'F', 4, NULL , NULL)
};
IMPLEMENT_ACTOR (AActivatedTimeBomb, Heretic, -1, 72)
IMPLEMENT_ACTOR (AActivatedTimeBomb, Heretic, -1, 0)
PROP_Flags (MF_NOGRAVITY)
PROP_RenderStyle (STYLE_Translucent)
PROP_Alpha (HR_SHADOW)