- Fixed: Dead players didn't get the MF_CORPSE flag set.
- Fixed: The internal definition of Floor_LowerToNearest had incorrect parameter settings. - Fixed: Heretic's ActivatedTimeBomb had the same spawn ID as the inventory item. - fixed: Heretic's mace did not have its spawn ID set. SVN r1052 (trunk)
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8 changed files with 16 additions and 6 deletions
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@ -81,7 +81,7 @@ FState AActivatedTimeBomb::States[] =
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S_BRIGHT (XPL1, 'F', 4, NULL , NULL)
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};
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IMPLEMENT_ACTOR (AActivatedTimeBomb, Heretic, -1, 72)
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IMPLEMENT_ACTOR (AActivatedTimeBomb, Heretic, -1, 0)
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PROP_Flags (MF_NOGRAVITY)
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PROP_RenderStyle (STYLE_Translucent)
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PROP_Alpha (HR_SHADOW)
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