- Changed the MIDIStreamer to send the all notes off controller to each
channel when restarting the song, rather than emitting a single note off event which only has a 1 in 127 chance of being for a note that's playing on that channel. Then I decided it would probably be a good idea to reset all the controllers as well. - Increasing the size of the internal Timidity stream buffer from 1/14 sec (copied from the OPL player) improved its sound dramatically, so apparently Timidity has issues with short stream buffers. It's now at 1/2 sec in length. However, there seems to be something weird going on with corazonazul_ff6boss.mid near the beginning where it stops and immediately restarts a guitar on the exact same note. - Added a new sound debugging cvar: snd_drawoutput, which can show various oscilloscopes and spectrums. - Internal TiMidity now plays music. - Changed the progdir global variable into an FString. SVN r900 (trunk)
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40 changed files with 8806 additions and 111 deletions
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@ -179,6 +179,7 @@ CVAR (Float, timelimit, 0.f, CVAR_SERVERINFO);
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CVAR (Bool, queryiwad, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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CVAR (String, defaultiwad, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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CVAR (Int, wipetype, 1, CVAR_ARCHIVE);
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CVAR (Int, snd_drawoutput, 0, 0);
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bool DrawFSHUD; // [RH] Draw fullscreen HUD?
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wadlist_t *wadfiles; // [RH] remove limit on # of loaded wads
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@ -666,6 +667,11 @@ void D_Display ()
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NoWipe = 10;
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}
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if (snd_drawoutput && GSnd != NULL)
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{
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GSnd->DrawWaveDebug(snd_drawoutput);
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}
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if (!wipe || NoWipe < 0)
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{
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NetUpdate (); // send out any new accumulation
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