- moved the entire OpenGL backend into a separate namespace.
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31 changed files with 139 additions and 20 deletions
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@ -66,6 +66,9 @@ EXTERN_CVAR(Bool, cl_capfps)
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extern bool NoInterpolateView;
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namespace OpenGLRenderer
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{
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//===========================================================================
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//
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// Renderer interface
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@ -378,3 +381,4 @@ void FGLRenderer::BeginFrame()
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mSaveBuffers->Setup(SAVEPICWIDTH, SAVEPICHEIGHT, SAVEPICWIDTH, SAVEPICHEIGHT);
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}
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}
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