- moved the entire OpenGL backend into a separate namespace.

This commit is contained in:
Christoph Oelckers 2018-10-29 13:56:17 +01:00
commit 118bc78fe3
31 changed files with 139 additions and 20 deletions

View file

@ -66,6 +66,9 @@ EXTERN_CVAR(Bool, cl_capfps)
extern bool NoInterpolateView;
namespace OpenGLRenderer
{
//===========================================================================
//
// Renderer interface
@ -378,3 +381,4 @@ void FGLRenderer::BeginFrame()
mSaveBuffers->Setup(SAVEPICWIDTH, SAVEPICHEIGHT, SAVEPICWIDTH, SAVEPICHEIGHT);
}
}