- fixed many compilation errors with GCC and Clang
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4fdcc47edc
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25 changed files with 110 additions and 110 deletions
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@ -174,12 +174,12 @@ void FCajunMaster::Main ()
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void FCajunMaster::Init ()
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{
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botnum = 0;
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firstthing = NULL;
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firstthing = nullptr;
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spawn_tries = 0;
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freeze = false;
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observer = false;
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body1 = NULL;
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body2 = NULL;
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body1 = nullptr;
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body2 = nullptr;
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if (ctf && teamplay == false)
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teamplay = true; //Need teamplay for ctf. (which is not done yet)
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