- fixed: The BFG needs to get its default ammo usage from the DehInfo struct.
- fixed: State's fields need to be declared native.
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4 changed files with 38 additions and 16 deletions
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@ -214,6 +214,12 @@ DehInfo deh =
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40, // BFG cells per shot
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};
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DEFINE_FIELD_X(DehInfo, DehInfo, MaxSoulsphere)
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DEFINE_FIELD_X(DehInfo, DehInfo, ExplosionStyle)
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DEFINE_FIELD_X(DehInfo, DehInfo, ExplosionAlpha)
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DEFINE_FIELD_X(DehInfo, DehInfo, NoAutofreeze)
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DEFINE_FIELD_X(DehInfo, DehInfo, BFGCells)
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// Doom identified pickup items by their sprites. ZDoom prefers to use their
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// class type to identify them instead. To support the traditional Doom
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// behavior, for every thing touched by dehacked that has the MF_PICKUP flag,
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