only use the new flag names

This commit is contained in:
Christoph Oelckers 2023-12-13 21:20:18 +01:00
commit 11d6b3e5b4
5 changed files with 13 additions and 20 deletions

View file

@ -112,7 +112,7 @@ struct FileSystem::LumpRecord
auto lflags = file->GetEntryFlags(fileindex);
if (!name) name = file->getName(fileindex);
if (lflags & LUMPF_SHORTNAME)
if (lflags & RESFF_SHORTNAME)
{
UpperCopy(shortName.String, name);
shortName.String[8] = 0;
@ -120,7 +120,7 @@ struct FileSystem::LumpRecord
Namespace = file->GetEntryNamespace(fileindex);
resourceId = -1;
}
else if ((lflags & LUMPF_EMBEDDED) || !name || !*name)
else if ((lflags & RESFF_EMBEDDED) || !name || !*name)
{
shortName.qword = 0;
LongName = "";
@ -391,7 +391,7 @@ void FileSystem::AddFile (const char *filename, FileReader *filer, LumpFilterInf
for (int i = 0; i < resfile->EntryCount(); i++)
{
int flags = resfile->GetEntryFlags(i);
if (flags & LUMPF_EMBEDDED)
if (flags & RESFF_EMBEDDED)
{
std::string path = filename;
path += ':';
@ -426,7 +426,7 @@ void FileSystem::AddFile (const char *filename, FileReader *filer, LumpFilterInf
for (int i = 0; i < resfile->EntryCount(); i++)
{
int flags = resfile->GetEntryFlags(i);
if (!(flags & LUMPF_EMBEDDED))
if (!(flags & RESFF_EMBEDDED))
{
auto reader = resfile->GetEntryReader(i, true);
md5Hash(filereader, cksum);
@ -532,7 +532,7 @@ int FileSystem::CheckNumForName (const char *name, int space) const
// work as well.
auto lflags = lump.resfile->GetEntryFlags(lump.resindex);
if (space > ns_specialzipdirectory && lump.Namespace == ns_global &&
!((lflags ^lump.flags) & LUMPF_FULLPATH)) break;
!((lflags ^lump.flags) & RESFF_FULLPATH)) break;
}
i = NextLumpIndex[i];
}
@ -1470,7 +1470,7 @@ bool FileSystem::CreatePathlessCopy(const char *name, int id, int /*flags*/)
if (slash == nullptr)
{
FileInfo[lump].flags = LUMPF_FULLPATH;
FileInfo[lump].flags = RESFF_FULLPATH;
return true; // already is pathless.
}
@ -1478,7 +1478,7 @@ bool FileSystem::CreatePathlessCopy(const char *name, int id, int /*flags*/)
// just create a new reference to the original data with a different name.
oldlump.LongName = slash + 1;
oldlump.resourceId = id;
oldlump.flags = LUMPF_FULLPATH;
oldlump.flags = RESFF_FULLPATH;
FileInfo.push_back(oldlump);
return true;
}