- detached the poly renderer from the software renderer
This commit is contained in:
parent
f45371e231
commit
11e5759913
33 changed files with 327 additions and 315 deletions
|
|
@ -63,7 +63,7 @@ namespace swrenderer
|
|||
FrameMemory = std::make_unique<RenderMemory>();
|
||||
Viewport = std::make_unique<RenderViewport>();
|
||||
Light = std::make_unique<LightVisibility>();
|
||||
DrawQueue = std::make_shared<DrawerCommandQueue>(this);
|
||||
DrawQueue = std::make_shared<DrawerCommandQueue>(FrameMemory.get());
|
||||
OpaquePass = std::make_unique<RenderOpaquePass>(this);
|
||||
TranslucentPass = std::make_unique<RenderTranslucentPass>(this);
|
||||
SpriteList = std::make_unique<VisibleSpriteList>();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue