- made the vertexes array VM friendly.

This commit is contained in:
Christoph Oelckers 2017-01-09 00:46:16 +01:00
commit 12037fdc95
17 changed files with 190 additions and 169 deletions

View file

@ -209,10 +209,10 @@ public:
bool makeGLNodes);
~FNodeBuilder ();
void Extract (node_t *&nodes, int &nodeCount,
void Extract(node_t *&nodes, int &nodeCount,
seg_t *&segs, glsegextra_t *&glsegextras, int &segCount,
subsector_t *&ssecs, int &subCount,
vertex_t *&verts, int &vertCount);
TStaticArray<vertex_t> &vertexes);
const int *GetOldVertexTable();
// These are used for building sub-BSP trees for polyobjects.