- Fixed: player_t::Powers was not saved in a savegame.
- Removed all unused PW_* player power flags. - Added Skulltag's TimeFreezer powerup. SVN r527 (trunk)
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10 changed files with 136 additions and 18 deletions
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@ -429,8 +429,8 @@ AActor *DCajunMaster::Find_enemy (AActor *bot)
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//Too dark?
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if (temp > DARK_DIST &&
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client->mo->Sector->lightlevel < WHATS_DARK &&
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bot->player->Powers & PW_INFRARED)
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client->mo->Sector->lightlevel < WHATS_DARK /*&&
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bot->player->Powers & PW_INFRARED*/)
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continue;
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if (temp < closest_dist)
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