- Fixed AInventory::PickupFlash setting with GCC.
- Fixed: The MusicVolumes list was allocated with M_Malloc but freed with delete. - Fixed: demobuffer was inconsistantly handled with new[]/delete[] and malloc/free. - Added used memory tracking to M_Malloc() and M_Realloc(). This necessitated the addition of an M_Free() call to track frees. - Removed M_Calloc since it was only used in one place, and can just as well be done with an M_Malloc/memset pair. - Bumped DEMOGAMEVERSION for the new net controller codes. SVN r751 (trunk)
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29 changed files with 182 additions and 98 deletions
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@ -449,7 +449,7 @@ void C_DeinitConsole ()
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{
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GameAtExit *next = cmd->Next;
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AddCommandString (cmd->Command);
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free (cmd);
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M_Free (cmd);
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cmd = next;
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}
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@ -1675,7 +1675,7 @@ static bool C_HandleKey (event_t *ev, BYTE *buffer, int len)
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if (HistSize == MAXHISTSIZE)
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{
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HistTail = HistTail->Newer;
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free (HistTail->Older);
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M_Free (HistTail->Older);
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HistTail->Older = NULL;
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}
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else
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