- Fixed AInventory::PickupFlash setting with GCC.

- Fixed: The MusicVolumes list was allocated with M_Malloc but freed with
  delete.
- Fixed: demobuffer was inconsistantly handled with new[]/delete[] and
  malloc/free.
- Added used memory tracking to M_Malloc() and M_Realloc(). This
  necessitated the addition of an M_Free() call to track frees.
- Removed M_Calloc since it was only used in one place, and can just as well
  be done with an M_Malloc/memset pair.
- Bumped DEMOGAMEVERSION for the new net controller codes.


SVN r751 (trunk)
This commit is contained in:
Randy Heit 2008-02-17 02:40:03 +00:00
commit 133350fb9c
29 changed files with 182 additions and 98 deletions

View file

@ -80,7 +80,7 @@ void FStringTable::FreeData ()
while (entry != NULL)
{
next = entry->Next;
free (entry);
M_Free (entry);
entry = next;
}
}
@ -98,7 +98,7 @@ void FStringTable::FreeNonDehackedStrings ()
if (entry->PassNum != 0)
{
*pentry = next;
free (entry);
M_Free (entry);
}
else
{
@ -254,7 +254,7 @@ void FStringTable::LoadLanguage (int lumpnum, DWORD code, bool exactMatch, int p
if (cmpval == 0 && entry->PassNum >= passnum)
{
*pentry = entry->Next;
free (entry);
M_Free (entry);
entry = NULL;
}
if (entry == NULL || cmpval > 0)
@ -396,6 +396,6 @@ void FStringTable::SetString (const char *name, const char *newString)
{
*pentry = entry;
entry->Next = oentry->Next;
free (oentry);
M_Free (oentry);
}
}