- Guests can now watch as other guests connect during i_net handshaking.
- Fixed: The host would let more than the desired number of players connect. - Decreased the frequency of packets in ST_NetLoop() to two per second. - Fixed: During the i_net handshaking, guests never verified that the messages they received were from the host. - Removed the -net command line option. I'm not sure it even worked anymore. SVN r421 (trunk)
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5 changed files with 144 additions and 101 deletions
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@ -137,7 +137,7 @@ bool ST_NetLoop(bool (*timer_callback)(void *), void *userdata)
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{
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// Don't flood the network with packets on startup.
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tv.tv_sec = 0;
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tv.tv_usec = 250000;
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tv.tv_usec = 500000;
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retval = select (1, &rfds, NULL, NULL, &tv);
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