- Guests can now watch as other guests connect during i_net handshaking.
- Fixed: The host would let more than the desired number of players connect. - Decreased the frequency of packets in ST_NetLoop() to two per second. - Fixed: During the i_net handshaking, guests never verified that the messages they received were from the host. - Removed the -net command line option. I'm not sure it even worked anymore. SVN r421 (trunk)
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5 changed files with 144 additions and 101 deletions
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@ -604,6 +604,9 @@ void RestoreConView()
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void ShowErrorPane(const char *text)
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{
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// Ensure that the network pane is hidden.
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ST_NetDone();
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ErrorPane = CreateDialogParam (g_hInst, MAKEINTRESOURCE(IDD_ERRORPANE), Window, ErrorPaneProc, (LPARAM)text);
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if (ErrorPane == NULL)
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