- Guests can now watch as other guests connect during i_net handshaking.

- Fixed: The host would let more than the desired number of players connect.
- Decreased the frequency of packets in ST_NetLoop() to two per second.
- Fixed: During the i_net handshaking, guests never verified that the messages
  they received were from the host.
- Removed the -net command line option. I'm not sure it even worked anymore.


SVN r421 (trunk)
This commit is contained in:
Randy Heit 2006-12-23 03:40:12 +00:00
commit 1360a1d89e
5 changed files with 144 additions and 101 deletions

View file

@ -604,6 +604,9 @@ void RestoreConView()
void ShowErrorPane(const char *text)
{
// Ensure that the network pane is hidden.
ST_NetDone();
ErrorPane = CreateDialogParam (g_hInst, MAKEINTRESOURCE(IDD_ERRORPANE), Window, ErrorPaneProc, (LPARAM)text);
if (ErrorPane == NULL)