Put all non-Windows source code into posix directory and its subdirectories
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37 changed files with 2574 additions and 2953 deletions
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#include <assert.h>
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#include <sys/time.h>
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#include <pthread.h>
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#include <libkern/OSAtomic.h>
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#include "basictypes.h"
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#include "basicinlines.h"
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#include "doomdef.h"
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#include "i_system.h"
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#include "templates.h"
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static timeval s_startTicks;
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unsigned int I_MSTime()
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{
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timeval now;
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gettimeofday(&now, NULL);
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const uint32_t ticks =
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(now.tv_sec - s_startTicks.tv_sec ) * 1000
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+ (now.tv_usec - s_startTicks.tv_usec) / 1000;
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return ticks;
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}
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unsigned int I_FPSTime()
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{
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timeval now;
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gettimeofday(&now, NULL);
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return static_cast<unsigned int>(
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(now.tv_sec) * 1000 + (now.tv_usec) / 1000);
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}
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namespace
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{
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bool s_isTicFrozen;
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timespec GetNextTickTime()
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{
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static const long MILLISECONDS_IN_SECOND = 1000;
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static const long MICROSECONDS_IN_SECOND = 1000 * MILLISECONDS_IN_SECOND;
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static const long NANOSECONDS_IN_SECOND = 1000 * MICROSECONDS_IN_SECOND;
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static timespec ts = {};
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if (__builtin_expect((0 == ts.tv_sec), 0))
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{
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timeval tv;
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gettimeofday(&tv, NULL);
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ts.tv_sec = tv.tv_sec;
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ts.tv_nsec = (tv.tv_usec + MICROSECONDS_IN_SECOND / TICRATE) * MILLISECONDS_IN_SECOND;
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}
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else
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{
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ts.tv_nsec += (MICROSECONDS_IN_SECOND / TICRATE) * MILLISECONDS_IN_SECOND;
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}
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if (ts.tv_nsec >= NANOSECONDS_IN_SECOND)
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{
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ts.tv_sec++;
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ts.tv_nsec -= NANOSECONDS_IN_SECOND;
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}
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return ts;
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}
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pthread_cond_t s_timerEvent;
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pthread_mutex_t s_timerMutex;
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pthread_t s_timerThread;
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bool s_timerInitialized;
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bool s_timerExitRequested;
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uint32_t s_ticStart;
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uint32_t s_timerStart;
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int s_tics;
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void* TimerThreadFunc(void*)
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{
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assert(s_timerInitialized);
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assert(!s_timerExitRequested);
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while (true)
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{
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if (s_timerExitRequested)
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{
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break;
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}
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const timespec timeToNextTick = GetNextTickTime();
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pthread_mutex_lock(&s_timerMutex);
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pthread_cond_timedwait(&s_timerEvent, &s_timerMutex, &timeToNextTick);
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if (!s_isTicFrozen)
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{
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// The following GCC/Clang intrinsic can be used instead of OS X specific function:
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// __sync_add_and_fetch(&s_tics, 1);
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// Although it's not supported on all platform/compiler combination,
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// e.g. GCC 4.0.1 with PowerPC target architecture
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OSAtomicIncrement32(&s_tics);
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}
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s_timerStart = I_MSTime();
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pthread_cond_broadcast(&s_timerEvent);
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pthread_mutex_unlock(&s_timerMutex);
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}
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return NULL;
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}
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int GetTimeThreaded(bool saveMS)
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{
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if (saveMS)
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{
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s_ticStart = s_timerStart;
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}
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return s_tics;
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}
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int WaitForTicThreaded(int prevTic)
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{
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assert(!s_isTicFrozen);
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while (s_tics <= prevTic)
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{
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pthread_mutex_lock(&s_timerMutex);
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pthread_cond_wait(&s_timerEvent, &s_timerMutex);
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pthread_mutex_unlock(&s_timerMutex);
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}
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return s_tics;
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}
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void FreezeTimeThreaded(bool frozen)
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{
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s_isTicFrozen = frozen;
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}
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} // unnamed namespace
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fixed_t I_GetTimeFrac(uint32* ms)
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{
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const uint32_t now = I_MSTime();
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if (NULL != ms)
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{
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*ms = s_ticStart + 1000 / TICRATE;
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}
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return 0 == s_ticStart
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? FRACUNIT
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: clamp<fixed_t>( (now - s_ticStart) * FRACUNIT * TICRATE / 1000, 0, FRACUNIT);
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}
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void I_InitTimer()
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{
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assert(!s_timerInitialized);
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s_timerInitialized = true;
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gettimeofday(&s_startTicks, NULL);
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pthread_cond_init (&s_timerEvent, NULL);
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pthread_mutex_init(&s_timerMutex, NULL);
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pthread_create(&s_timerThread, NULL, TimerThreadFunc, NULL);
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I_GetTime = GetTimeThreaded;
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I_WaitForTic = WaitForTicThreaded;
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I_FreezeTime = FreezeTimeThreaded;
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}
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void I_ShutdownTimer()
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{
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if (!s_timerInitialized)
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{
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// This might happen if Cancel button was pressed
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// in the IWAD selector window
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return;
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}
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s_timerExitRequested = true;
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pthread_join(s_timerThread, NULL);
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pthread_mutex_destroy(&s_timerMutex);
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pthread_cond_destroy (&s_timerEvent);
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}
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