- scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here.

- improved the class pointer to string cast to print the actual type it describes and not the class pointer's own type.
- fixed: The 'is' operator created non-working code when checking the inheritance of a class pointer, it only worked for objects.
This commit is contained in:
Christoph Oelckers 2017-01-17 17:31:54 +01:00
commit 14f2c39e58
21 changed files with 559 additions and 461 deletions

View file

@ -1326,6 +1326,12 @@ void C_HideConsole ()
}
}
DEFINE_ACTION_FUNCTION(_Console, HideConsole)
{
C_HideConsole();
return 0;
}
static bool C_HandleKey (event_t *ev, FCommandBuffer &buffer)
{
int data1 = ev->data1;