- scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here.

- improved the class pointer to string cast to print the actual type it describes and not the class pointer's own type.
- fixed: The 'is' operator created non-working code when checking the inheritance of a class pointer, it only worked for objects.
This commit is contained in:
Christoph Oelckers 2017-01-17 17:31:54 +01:00
commit 14f2c39e58
21 changed files with 559 additions and 461 deletions

View file

@ -148,7 +148,7 @@ struct gameinfo_t
FString translator;
DWORD defaultbloodcolor;
DWORD defaultbloodparticlecolor;
FString backpacktype;
FName backpacktype;
FString statusbar;
FString intermissionMusic;
int intermissionOrder;