- scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here.
- improved the class pointer to string cast to print the actual type it describes and not the class pointer's own type. - fixed: The 'is' operator created non-working code when checking the inheritance of a class pointer, it only worked for objects.
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21 changed files with 559 additions and 461 deletions
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@ -1086,7 +1086,7 @@ class FxTypeCheck : public FxExpression
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public:
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FxExpression *left;
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FxExpression *right;
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bool EmitTail;
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bool ClassCheck;
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FxTypeCheck(FxExpression*, FxExpression*);
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~FxTypeCheck();
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