Added ShadowAimFactor and ShadowPenaltyFactor.

These properties allow to specify how much an actors' aim is degraded when shooting at a shadow actor. And how much the shadow actor itself affects the shooters' aim, respectively.
This commit is contained in:
inkoalawetrust 2023-01-17 12:02:19 +02:00 committed by Rachael Alexanderson
commit 150e893c67
5 changed files with 54 additions and 30 deletions

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@ -62,8 +62,8 @@ static FRandom pr_lookformonsters ("LookForMonsters");
static FRandom pr_lookforplayers ("LookForPlayers");
static FRandom pr_scaredycat ("Anubis");
FRandom pr_chase ("Chase");
static FRandom pr_facetarget ("FaceTarget");
static FRandom pr_railface ("RailFace");
FRandom pr_facetarget ("FaceTarget");
FRandom pr_railface ("RailFace");
static FRandom pr_look2 ("LookyLooky");
static FRandom pr_look3 ("IGotHooky");
static FRandom pr_slook ("SlooK");