Remove OpenGL and OpenGL ES backends

This commit is contained in:
Magnus Norddahl 2023-03-16 22:09:19 +01:00
commit 151b60c436
110 changed files with 104 additions and 25468 deletions

View file

@ -65,7 +65,6 @@ EXTERN_CVAR (Color, am_cdwallcolor)
EXTERN_CVAR (Bool, wi_percents)
EXTERN_CVAR (Int, gl_texture_hqresizemode)
EXTERN_CVAR (Int, gl_texture_hqresizemult)
EXTERN_CVAR (Int, vid_preferbackend)
EXTERN_CVAR (Float, vid_scale_custompixelaspect)
EXTERN_CVAR (Bool, vid_scale_linear)
EXTERN_CVAR(Float, m_sensitivity_x)
@ -497,16 +496,8 @@ void FGameConfigFile::DoGlobalSetup ()
}
if (last < 219)
{
// 2019-12-06 - polybackend merge
// migrate vid_enablevulkan to vid_preferbackend
auto var = FindCVar("vid_enablevulkan", NULL);
if (var != NULL)
{
UCVarValue v = var->GetGenericRep(CVAR_Int);
vid_preferbackend = v.Int;
}
// 2019-12-31 - r_videoscale.cpp changes
var = FindCVar("vid_scale_customstretched", NULL);
auto var = FindCVar("vid_scale_customstretched", NULL);
if (var != NULL)
{
UCVarValue v = var->GetGenericRep(CVAR_Bool);