- Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it
failed to start the demo. - Added a MF5_BRIGHT flag to always render an actor fullbright. - Fixed: Calling Door_Animated with a non-zero tag created a new thinker for each two-sided line of the sector. - Added Karate Chris's submission for making 'spray' a cheat. - Added CO2's default parameter additions for several Doom code pointers submission. - Added CO2's A_RemoveMaster/A_RemoveChildren submission. - Added Blzut3's SBARINFO replacement for the Doom statusbar. - Fixed: SBarInfo still displayed the wrong bar for height 0 - Added A_KillSiblings and A_DamageSiblings code pointers. - added MaxAbsorb and MaxFullAbsorb properties for Armor. SVN r1304 (trunk)
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@ -302,6 +302,7 @@ enum
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// dependence of main engine code of specific actor types.
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MF5_SUMMONEDMONSTER = 0x02000000, // To mark the friendly Minotaur. Hopefully to be generalized later.
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MF5_NOVERTICALMELEERANGE=0x04000000,// Does not check vertical distance for melee range
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MF5_BRIGHT = 0x08000000, // Actor is always rendered fullbright
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// --- mobj.renderflags ---
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