- Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it
failed to start the demo. - Added a MF5_BRIGHT flag to always render an actor fullbright. - Fixed: Calling Door_Animated with a non-zero tag created a new thinker for each two-sided line of the sector. - Added Karate Chris's submission for making 'spray' a cheat. - Added CO2's default parameter additions for several Doom code pointers submission. - Added CO2's A_RemoveMaster/A_RemoveChildren submission. - Added Blzut3's SBARINFO replacement for the Doom statusbar. - Fixed: SBarInfo still displayed the wrong bar for height 0 - Added A_KillSiblings and A_DamageSiblings code pointers. - added MaxAbsorb and MaxFullAbsorb properties for Armor. SVN r1304 (trunk)
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26 changed files with 367 additions and 1019 deletions
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@ -11,9 +11,9 @@
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//
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// A_KeenDie
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// DOOM II special, map 32.
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// Uses special tag 666.
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// Uses special tag 666 by default.
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//
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DEFINE_ACTION_FUNCTION(AActor, A_KeenDie)
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_KeenDie)
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{
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CALL_ACTION(A_NoBlocking, self);
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@ -31,7 +31,10 @@ DEFINE_ACTION_FUNCTION(AActor, A_KeenDie)
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}
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}
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EV_DoDoor (DDoor::doorOpen, NULL, NULL, 666, 2*FRACUNIT, 0, 0, 0);
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ACTION_PARAM_START(1);
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ACTION_PARAM_INT(doortag, 0);
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EV_DoDoor (DDoor::doorOpen, NULL, NULL, doortag, 2*FRACUNIT, 0, 0, 0);
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}
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