- set editor numbers through MAPINFO. The DECORATE way still works ans will override any definition made in MAPINFO.
- use a standard TMap for finding editor numbers
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7 changed files with 227 additions and 165 deletions
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@ -1876,6 +1876,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
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sc.ScriptError("intermission definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("doomednums"))
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{
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if (format_type != FMT_Old)
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{
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format_type = FMT_New;
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ParseDoomEdNums();
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}
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else
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{
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sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("automap") || sc.Compare("automap_overlay"))
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{
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if (format_type != FMT_Old)
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