- Fixed: Vel3DFromAngle's internal function call had the pitch and angle parameters backwards:
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@ -8137,7 +8137,7 @@ DEFINE_ACTION_FUNCTION(AActor, Vel3DFromAngle)
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PARAM_FLOAT(speed);
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PARAM_ANGLE(angle);
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PARAM_ANGLE(pitch);
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self->Vel3DFromAngle(pitch, angle, speed);
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self->Vel3DFromAngle(angle, pitch, speed);
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return 0;
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}
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