- migrate a large part of the sound code to FSoundIDs.
This has always been a wild mixture of IDs and ints.
This commit is contained in:
parent
1a6da52961
commit
160633a4a2
35 changed files with 224 additions and 205 deletions
|
|
@ -450,7 +450,7 @@ public:
|
|||
FxConstant(FSoundID val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||||
{
|
||||
ValueType = value.Type = TypeSound;
|
||||
value.Int = val;
|
||||
value.Int = val.index();
|
||||
isresolved = true;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue