- fixed compile warnings in savegame menu code.

- fixed: plane specific lighting values were no longer used when generating the visplanes.


SVN r3133 (trunk)
This commit is contained in:
Christoph Oelckers 2011-02-05 09:17:33 +00:00
commit 16878f6bb4
2 changed files with 2 additions and 4 deletions

View file

@ -1181,7 +1181,6 @@ void R_Subsector (subsector_t *sub)
else
{
basecolormap = frontsector->ColorMap;
ceilinglightlevel = frontsector->lightlevel;
}
ceilingplane = frontsector->ceilingplane.ZatPoint (viewx, viewy) > viewz ||
@ -1212,7 +1211,6 @@ void R_Subsector (subsector_t *sub)
else
{
basecolormap = frontsector->ColorMap;
floorlightlevel = frontsector->lightlevel;
}
// killough 3/7/98: Add (x,y) offsets to flats, add deep water check