add GetChars() accessors to many FString uses where const char* is wanted.
By no means complete, it's just a start to get rid of that automatic type conversion operator.
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28 changed files with 92 additions and 97 deletions
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@ -354,7 +354,7 @@ TArray<FString> I_GetSteamPath()
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return result;
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}
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TArray<FString> paths = ParseSteamRegistry(steamPath + "/config/config.vdf");
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TArray<FString> paths = ParseSteamRegistry((steamPath + "/config/config.vdf").GetChars());
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for(FString &path : paths)
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{
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