- Merged SetState and SetStateNF into a single function.
- Added new sprite #### and frame character # to specify the behavior of sprite ---- on a per-sprite and per-frame basis respectively. SVN r2291 (trunk)
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15 changed files with 85 additions and 160 deletions
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@ -1354,8 +1354,8 @@ static int PatchFrame (int frameNum)
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}
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info->Tics = tics;
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info->Misc1 = misc1;
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info->Frame = (frame & 0x3f) |
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(frame & 0x8000 ? SF_FULLBRIGHT : 0);
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info->Frame = frame & 0x3f;
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info->Fullbright = frame & 0x8000 ? true : false;
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}
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return result;
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