- Merged SetState and SetStateNF into a single function.

- Added new sprite #### and frame character # to specify the behavior of sprite ---- on a
  per-sprite and per-frame basis respectively.

SVN r2291 (trunk)
This commit is contained in:
Randy Heit 2010-04-19 02:46:50 +00:00
commit 178587fff2
15 changed files with 85 additions and 160 deletions

View file

@ -73,7 +73,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FogMove)
if (self->args[3]-- <= 0)
{
self->SetStateNF (self->FindState(NAME_Death));
self->SetState (self->FindState(NAME_Death), true);
return;
}