- Merged SetState and SetStateNF into a single function.

- Added new sprite #### and frame character # to specify the behavior of sprite ---- on a
  per-sprite and per-frame basis respectively.

SVN r2291 (trunk)
This commit is contained in:
Randy Heit 2010-04-19 02:46:50 +00:00
commit 178587fff2
15 changed files with 85 additions and 160 deletions

View file

@ -244,7 +244,7 @@ do_stop:
{
if (sc.Compare("BRIGHT"))
{
state.Frame |= SF_FULLBRIGHT;
state.Fullbright = true;
continue;
}
if (sc.Compare("OFFSET"))