- added property definitions to the ZScript parser. This will allow defining custom properties for the default block in custom base classes. See 'Health' for an example.
- support transient object member variables for information that does not need to be put in a savegame. - fixed: special initialization of objects needs to pass the proper defaults along, otherwise the parent classes will use their own, inappropriate one.
This commit is contained in:
parent
0c3aab794f
commit
179b6e1a39
21 changed files with 313 additions and 109 deletions
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@ -336,6 +336,16 @@ static void PrintStruct(FLispString &out, ZCC_TreeNode *node)
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out.Close();
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}
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static void PrintProperty(FLispString &out, ZCC_TreeNode *node)
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{
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ZCC_Property *snode = (ZCC_Property *)node;
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out.Break();
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out.Open("property");
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out.AddName(snode->NodeName);
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PrintNodes(out, snode->Body, false, true);
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out.Close();
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}
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static void PrintEnum(FLispString &out, ZCC_TreeNode *node)
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{
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ZCC_Enum *enode = (ZCC_Enum *)node;
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@ -934,6 +944,7 @@ void (* const TreeNodePrinter[NUM_AST_NODE_TYPES])(FLispString &, ZCC_TreeNode *
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PrintVectorInitializer,
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PrintDeclFlags,
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PrintExprClassCast,
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PrintProperty,
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};
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FString ZCC_PrintAST(ZCC_TreeNode *root)
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@ -209,7 +209,6 @@ class_ancestry(X) ::= COLON dottable_id(A). { X = A; /*X-overwrites-A*/ }
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class_flags(X) ::= . { X.Flags = 0; X.Replaces = NULL; }
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class_flags(X) ::= class_flags(A) ABSTRACT. { X.Flags = A.Flags | ZCC_Abstract; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) NATIVE. { X.Flags = A.Flags | ZCC_Native; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) ACTION. { X.Flags = A.Flags | ZCC_Action; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) REPLACES dottable_id(B). { X.Flags = A.Flags; X.Replaces = B; }
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/*----- Dottable Identifier -----*/
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@ -265,6 +264,7 @@ class_body(X) ::= LBRACE class_innards(A) RBRACE. { X = A; /*X-overwrites-A*/ }
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class_innards(X) ::= . { X = NULL; }
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class_innards(X) ::= class_innards(X) class_member(B). { SAFE_APPEND(X,B); }
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%type property_def{ZCC_Property *}
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%type struct_def{ZCC_Struct *}
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%type enum_def {ZCC_Enum *}
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%type states_def {ZCC_States *}
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@ -276,6 +276,7 @@ class_member(X) ::= struct_def(A). { X = A; /*X-overwrites-A*/ }
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class_member(X) ::= states_def(A). { X = A; /*X-overwrites-A*/ }
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class_member(X) ::= default_def(A). { X = A; /*X-overwrites-A*/ }
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class_member(X) ::= const_def(A). { X = A; /*X-overwrites-A*/ }
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class_member(X) ::= property_def(A). { X = A; /*X-overwrites-A*/ }
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/*----- Struct Definition -----*/
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/* Structs can define variables and enums. */
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@ -283,6 +284,30 @@ class_member(X) ::= const_def(A). { X = A; /*X-overwrites-A*/ }
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%type opt_struct_body{ZCC_TreeNode *}
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%type struct_body{ZCC_TreeNode *}
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%type struct_member{ZCC_TreeNode *}
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%type identifier_list{ZCC_Identifier *}
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property_def(X) ::= PROPERTY(T) IDENTIFIER(A) COLON identifier_list(B) SEMICOLON.
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{
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NEW_AST_NODE(Property,def,T);
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def->NodeName = A.Name();
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def->Body = B;
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X = def;
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}
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identifier_list(X) ::= IDENTIFIER(A).
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{
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NEW_AST_NODE(Identifier,id,A);
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id->Id = A.Name();
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X = id;
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}
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identifier_list(X) ::= states_opt(A) COMMA IDENTIFIER(B).
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{
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NEW_AST_NODE(Identifier,id,B);
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id->Id = B.Name();
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X = A; /*X-overwrites-A*/
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AppendTreeNodeSibling(X, id);
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}
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struct_def(X) ::= STRUCT(T) IDENTIFIER(A) struct_flags(S) LBRACE opt_struct_body(B) RBRACE opt_semicolon.
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{
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@ -747,7 +772,7 @@ type_name(X) ::= DOT dottable_id(A).
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/* Type names can also be used as identifiers in contexts where type names
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* are not normally allowed. */
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%fallback IDENTIFIER
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SBYTE BYTE SHORT USHORT INT UINT BOOL FLOAT DOUBLE STRING VECTOR2 VECTOR3 NAME MAP ARRAY VOID STATE COLOR SOUND UINT8 INT8 UINT16 INT16.
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SBYTE BYTE SHORT USHORT INT UINT BOOL FLOAT DOUBLE STRING VECTOR2 VECTOR3 NAME MAP ARRAY VOID STATE COLOR SOUND UINT8 INT8 UINT16 INT16 PROPERTY.
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/* Aggregate types */
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%type aggregate_type {ZCC_Type *}
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@ -964,6 +989,7 @@ decl_flag(X) ::= PROTECTED(T). { X.Int = ZCC_Protected; X.SourceLoc = T.SourceL
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decl_flag(X) ::= LATENT(T). { X.Int = ZCC_Latent; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= FINAL(T). { X.Int = ZCC_Final; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= META(T). { X.Int = ZCC_Meta; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= TRANSIENT(T). { X.Int = ZCC_Transient; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= READONLY(T). { X.Int = ZCC_ReadOnly; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= DEPRECATED(T). { X.Int = ZCC_Deprecated; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= VIRTUAL(T). { X.Int = ZCC_Virtual; X.SourceLoc = T.SourceLoc; }
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@ -120,6 +120,10 @@ void ZCCCompiler::ProcessClass(ZCC_Class *cnode, PSymbolTreeNode *treenode)
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}
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break;
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case AST_Property:
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cls->Properties.Push(static_cast<ZCC_Property *>(node));
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break;
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case AST_VarDeclarator:
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cls->Fields.Push(static_cast<ZCC_VarDeclarator *>(node));
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break;
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@ -396,6 +400,7 @@ int ZCCCompiler::Compile()
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CreateStructTypes();
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CompileAllConstants();
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CompileAllFields();
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CompileAllProperties();
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InitDefaults();
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InitFunctions();
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CompileStates();
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@ -1269,6 +1274,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (field->Flags & ZCC_Protected) varflags |= VARF_Protected;
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if (field->Flags & ZCC_Deprecated) varflags |= VARF_Deprecated;
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if (field->Flags & ZCC_ReadOnly) varflags |= VARF_ReadOnly;
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if (field->Flags & ZCC_Transient) varflags |= VARF_Transient;
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if (field->Flags & ZCC_Native)
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{
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@ -1277,7 +1283,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (field->Flags & ZCC_Meta)
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{
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varflags |= VARF_Static|VARF_ReadOnly; // metadata implies readonly
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varflags |= VARF_Meta | VARF_Static | VARF_ReadOnly; // metadata implies readonly
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if (!(field->Flags & ZCC_Native))
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{
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// Non-native meta data is not implemented yet and requires some groundwork in the class copy code.
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@ -1303,7 +1309,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (varflags & VARF_Native)
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{
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auto querytype = (varflags & VARF_Static) ? type->GetClass() : type;
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auto querytype = (varflags & VARF_Meta) ? type->GetClass() : type;
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fd = FindField(querytype, FName(name->Name).GetChars());
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if (fd == nullptr)
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{
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@ -1337,6 +1343,68 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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return Fields.Size() == 0;
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}
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//==========================================================================
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//
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// ZCCCompiler :: CompileAllProperties
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//
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// builds the property lists of all actor classes
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//
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//==========================================================================
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void ZCCCompiler::CompileAllProperties()
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{
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for (auto c : Classes)
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{
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if (c->Properties.Size() > 0)
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CompileProperties(c->Type(), c->Properties, c->Type()->TypeName);
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}
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}
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//==========================================================================
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//
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// ZCCCompiler :: CompileProperties
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//
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// builds the internal structure of a single class or struct
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//
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//==========================================================================
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bool ZCCCompiler::CompileProperties(PClass *type, TArray<ZCC_Property *> &Properties, FName prefix)
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{
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if (!type->IsKindOf(RUNTIME_CLASS(PClassActor)))
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{
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Error(Properties[0], "Properties can only be defined for actors");
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return false;
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}
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for(auto p : Properties)
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{
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TArray<PField *> fields;
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ZCC_Identifier *id = (ZCC_Identifier *)p->Body;
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do
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{
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auto f = dyn_cast<PField>(type->Symbols.FindSymbol(id->Id, true));
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if (f == nullptr)
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{
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Error(id, "Variable %s not found in %s", FName(id->Id).GetChars(), type->TypeName.GetChars());
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}
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fields.Push(f);
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id = (ZCC_Identifier*)id->SiblingNext;
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} while (id != p->Body);
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FString qualifiedname;
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// Store the full qualified name and prepend some 'garbage' to the name so that no conflicts with other symbol types can happen.
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// All these will be removed from the symbol table after the compiler finishes to free up the allocated space.
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if (prefix == NAME_None) qualifiedname.Format("@property@%s", FName(p->NodeName).GetChars());
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else qualifiedname.Format("@property@%s.%s", prefix.GetChars(), FName(p->NodeName).GetChars());
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fields.ShrinkToFit();
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if (!type->Symbols.AddSymbol(new PProperty(qualifiedname, fields)))
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{
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Error(id, "Unable to add property %s to class %s", FName(p->NodeName).GetChars(), type->TypeName.GetChars());
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}
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}
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return true;
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}
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//==========================================================================
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//
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// ZCCCompiler :: FieldFlagsToString
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@ -1841,6 +1909,73 @@ void ZCCCompiler::DispatchProperty(FPropertyInfo *prop, ZCC_PropertyStmt *proper
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}
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}
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//==========================================================================
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//
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// Parses an actor property's parameters and calls the handler
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//
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//==========================================================================
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void ZCCCompiler::DispatchScriptProperty(PProperty *prop, ZCC_PropertyStmt *property, AActor *defaults, Baggage &bag)
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{
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unsigned parmcount = 1;
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ZCC_TreeNode *x = property->Values;
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while (x->SiblingNext != property->Values)
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{
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x = x->SiblingNext;
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parmcount++;
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}
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if (parmcount != prop->Variables.Size())
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{
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Error(x, "Argument count mismatch: Got %u, expected %u", parmcount, prop->Variables.Size());
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return;
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}
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auto values = Simplify(property->Values, &bag.Info->Symbols, true); // need to do this before the loop so that we can find the head node again.
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auto exp = values;
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for (auto f : prop->Variables)
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{
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void *addr;
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if (f->Flags & VARF_Meta)
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{
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addr = ((char*)bag.Info) + f->Offset;
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}
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else
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{
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addr = ((char*)defaults) + f->Offset;
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}
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if (f->Type->IsKindOf(RUNTIME_CLASS(PInt)))
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{
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static_cast<PInt*>(f->Type)->SetValue(addr, GetInt(exp));
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}
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else if (f->Type->IsKindOf(RUNTIME_CLASS(PFloat)))
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{
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static_cast<PFloat*>(f->Type)->SetValue(addr, GetDouble(exp));
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}
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else if (f->Type->IsKindOf(RUNTIME_CLASS(PString)))
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{
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*(FString*)addr = GetString(exp);
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}
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else if (f->Type->IsKindOf(RUNTIME_CLASS(PClassPointer)))
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{
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auto cls = PClass::FindClass(GetString(exp));
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*(PClass**)addr = cls;
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if (!cls->IsDescendantOf(static_cast<PClassPointer*>(f->Type)->ClassRestriction))
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{
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Error(property, "class %s is not compatible with property type %s", cls->TypeName.GetChars(), static_cast<PClassPointer*>(f->Type)->ClassRestriction->TypeName.GetChars());
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}
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}
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else
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{
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Error(property, "unhandled property type %s", f->Type->DescriptiveName());
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}
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exp->ToErrorNode(); // invalidate after processing.
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exp = static_cast<ZCC_Expression *>(exp->SiblingNext);
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}
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}
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//==========================================================================
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//
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// Parses an actor property
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@ -1893,6 +2028,17 @@ void ZCCCompiler::ProcessDefaultProperty(PClassActor *cls, ZCC_PropertyStmt *pro
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}
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else
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{
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propname.Insert(0, "@property@");
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FName name(propname, true);
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if (name != NAME_None)
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{
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auto propp = dyn_cast<PProperty>(cls->Symbols.FindSymbol(name, true));
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if (propp != nullptr)
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{
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DispatchScriptProperty(propp, prop, (AActor *)bag.Info->Defaults, bag);
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return;
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}
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}
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Error(prop, "'%s' is an unknown actor property\n", propname.GetChars());
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}
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}
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@ -51,6 +51,7 @@ struct ZCC_ClassWork : public ZCC_StructWork
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ZCC_Class *cls;
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TArray<ZCC_Default *> Defaults;
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TArray<ZCC_States *> States;
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TArray<ZCC_Property *> Properties;
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ZCC_ClassWork(ZCC_Class * s, PSymbolTreeNode *n)
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{
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@ -67,6 +68,12 @@ struct ZCC_ClassWork : public ZCC_StructWork
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}
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};
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struct ZCC_PropertyWork
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{
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ZCC_Property *prop;
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PSymbolTable *outputtable;
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};
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struct ZCC_ConstantWork
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{
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ZCC_ConstantDef *node;
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@ -92,6 +99,8 @@ private:
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void CompileAllFields();
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bool CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fields, PClass *Outer, PSymbolTable *TreeNodes, bool forstruct, bool hasnativechildren = false);
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void CompileAllProperties();
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bool CompileProperties(PClass *type, TArray<ZCC_Property *> &Properties, FName prefix);
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FString FlagsToString(uint32_t flags);
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PType *DetermineType(PType *outertype, ZCC_TreeNode *field, FName name, ZCC_Type *ztype, bool allowarraytypes, bool formember);
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PType *ResolveArraySize(PType *baseType, ZCC_Expression *arraysize, PSymbolTable *sym);
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@ -101,6 +110,7 @@ private:
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void ProcessDefaultFlag(PClassActor *cls, ZCC_FlagStmt *flg);
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void ProcessDefaultProperty(PClassActor *cls, ZCC_PropertyStmt *flg, Baggage &bag);
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void DispatchProperty(FPropertyInfo *prop, ZCC_PropertyStmt *pex, AActor *defaults, Baggage &bag);
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void DispatchScriptProperty(PProperty *prop, ZCC_PropertyStmt *pex, AActor *defaults, Baggage &bag);
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int GetInt(ZCC_Expression *expr);
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double GetDouble(ZCC_Expression *expr);
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const char *GetString(ZCC_Expression *expr, bool silent = false);
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@ -114,6 +124,7 @@ private:
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TArray<ZCC_ConstantDef *> Constants;
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TArray<ZCC_StructWork *> Structs;
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TArray<ZCC_ClassWork *> Classes;
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TArray<ZCC_PropertyWork *> Properties;
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PSymbolTreeNode *AddTreeNode(FName name, ZCC_TreeNode *node, PSymbolTable *treenodes, bool searchparents = false);
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@ -144,6 +144,8 @@ static void InitTokenMap()
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TOKENDEF ('{', ZCC_LBRACE);
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TOKENDEF ('}', ZCC_RBRACE);
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TOKENDEF (TK_Struct, ZCC_STRUCT);
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TOKENDEF (TK_Property, ZCC_PROPERTY);
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TOKENDEF (TK_Transient, ZCC_TRANSIENT);
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TOKENDEF (TK_Enum, ZCC_ENUM);
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TOKENDEF2(TK_SByte, ZCC_SBYTE, NAME_sByte);
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TOKENDEF2(TK_Byte, ZCC_BYTE, NAME_Byte);
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@ -35,6 +35,7 @@ enum
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ZCC_Extension = 1 << 12,
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ZCC_Virtual = 1 << 13,
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ZCC_Override = 1 << 14,
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ZCC_Transient = 1 << 15,
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};
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// Function parameter modifiers
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@ -104,6 +105,7 @@ enum EZCCTreeNodeType
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AST_DeclFlags,
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AST_ClassCast,
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AST_StaticArrayStatement,
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AST_Property,
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NUM_AST_NODE_TYPES
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};
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@ -189,6 +191,11 @@ struct ZCC_Struct : ZCC_NamedNode
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PStruct *Type;
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};
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struct ZCC_Property : ZCC_NamedNode
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{
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ZCC_TreeNode *Body;
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};
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struct ZCC_Class : ZCC_Struct
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{
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ZCC_Identifier *ParentName;
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