- Modify TriBlendMode enum to match the render styles
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12 changed files with 92 additions and 121 deletions
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@ -346,7 +346,7 @@ void RenderPolyScene::RenderPortals()
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{
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bool foggy = false;
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args.SetLight(&NormalLight, 255, PolyRenderer::Instance()->Light.WallGlobVis(foggy), true);
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args.SetStyle(TriBlendMode::FillOpaque);
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args.SetStyle(TriBlendMode::Fill);
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args.SetColor(0, 0);
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}
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