- Modify TriBlendMode enum to match the render styles
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12 changed files with 92 additions and 121 deletions
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@ -121,7 +121,7 @@ void PolySkyDome::RenderCapColorRow(PolyRenderThread *thread, PolyDrawArgs &args
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uint8_t palsolid = RGB32k.RGB[(RPART(solid) >> 3)][(GPART(solid) >> 3)][(BPART(solid) >> 3)];
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args.SetColor(solid, palsolid);
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args.SetStyle(TriBlendMode::FillOpaque);
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args.SetStyle(TriBlendMode::Fill);
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args.DrawArray(thread->DrawQueue, &mVertices[mPrimStart[row]], mPrimStart[row + 1] - mPrimStart[row], PolyDrawMode::TriangleFan);
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}
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