- scriptified P_MorphPlayer and dependencies.
It still needs its counterpart scriptified as well before it can work.
This commit is contained in:
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4e2cc1f144
commit
192104aea2
7 changed files with 250 additions and 16 deletions
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@ -173,18 +173,6 @@ bool P_MorphPlayer (player_t *activator, player_t *p, PClassActor *spawntype, in
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return true;
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}
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DEFINE_ACTION_FUNCTION(_PlayerInfo, MorphPlayer)
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{
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PARAM_SELF_STRUCT_PROLOGUE(player_t);
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PARAM_POINTER(activator, player_t);
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PARAM_CLASS(spawntype, APlayerPawn);
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PARAM_INT(duration);
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PARAM_INT(style);
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PARAM_CLASS(enter_flash, AActor);
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PARAM_CLASS(exit_flash, AActor);
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ACTION_RETURN_BOOL(P_MorphPlayer(activator, self, spawntype, duration, style, enter_flash, exit_flash));
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}
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//----------------------------------------------------------------------------
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//
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// FUNC P_UndoPlayerMorph
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@ -61,6 +61,7 @@ DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, statusscreen_single)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, statusscreen_coop)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, statusscreen_dm)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mSliderColor)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, telefogheight)
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const char *GameNames[17] =
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@ -293,6 +293,13 @@ CCMD (playerclasses)
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}
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}
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DEFINE_ACTION_FUNCTION(APlayerPawn, Substitute)
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{
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PARAM_SELF_PROLOGUE(APlayerPawn);
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PARAM_OBJECT(replace, APlayerPawn);
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DObject::StaticPointerSubstitution(self, replace);
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return 0;
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}
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//
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// Movement.
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@ -802,7 +802,6 @@ VMFunction *FFunctionBuildList::AddFunction(PNamespace *gnspc, const VersionInfo
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void FFunctionBuildList::Build()
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{
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int errorcount = 0;
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int codesize = 0;
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int datasize = 0;
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FILE *dump = nullptr;
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@ -911,7 +910,8 @@ void FFunctionBuildList::Build()
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}
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VMFunction::CreateRegUseInfo();
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FScriptPosition::StrictErrors = false;
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if (Args->CheckParm("-dumpjit")) DumpJit();
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if (FScriptPosition::ErrorCounter == 0 && Args->CheckParm("-dumpjit")) DumpJit();
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mItems.Clear();
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mItems.ShrinkToFit();
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FxAlloc.FreeAllBlocks();
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