- move view and projection matrices to DrawInfo.

This commit is contained in:
Christoph Oelckers 2018-06-21 20:54:34 +02:00
commit 1967165633
27 changed files with 80 additions and 94 deletions

View file

@ -1032,7 +1032,7 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
double alen = sqrt(angx*angx + angy*angy);
viewpoint.HWAngles.Pitch = RAD2DEG((float)asin(angy / alen));
viewpoint.HWAngles.Roll.Degrees = viewpoint.Angles.Roll.Degrees; // copied for convenience.
viewpoint.HWAngles.Roll.Degrees = (float)viewpoint.Angles.Roll.Degrees; // copied for convenience.
// ViewActor only gets set, if the camera actor should not be rendered
if (actor->player && actor->player - players == consoleplayer &&